Magnemite
6.0 kg • 0.3 m • Magnet Pokémon • Generation I HP: 25 • Atk: 35 • Def: 70 • Sp.Atk: 95 • Sp.Def: 55 • Speed: 45
Abilities:
Evolutions:
At times, Magnemite runs out of electricity and ends up on the ground. If you give batteries to a grounded Magnemite, it’ll start moving again.
Damage taken from other types
(The amount of damage that a Pokémon of this type – or type combination – receives from other types)
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