Pinsir
55.0 kg • 1.5 m • Stag Beetle Pokémon • Generation I HP: 65 • Atk: 125 • Def: 100 • Sp.Atk: 55 • Sp.Def: 70 • Speed: 85
Abilities:
Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
Damage taken from other types
(The amount of damage that a Pokémon of this type – or type combination – receives from other types)
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Damage taken from other types
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Moves
(The moves this Pokémon learns from levelling up)
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Harden
Lv. 1
Category: status
Power: —
Accuracy: —
Vise Grip
Lv. 1
Category: physical
Power: 55
Accuracy: 100
Focus Energy
Lv. 4
Category: status
Power: —
Accuracy: —
Bind
Lv. 8
Category: physical
Power: 15
Accuracy: 85
Seismic Toss
Lv. 12
Category: physical
Power: —
Accuracy: 100
Bug Bite
Lv. 16
Category: physical
Power: 60
Accuracy: 100
Storm Throw
Lv. 20
Category: physical
Power: 60
Accuracy: 100
Double Hit
Lv. 24
Category: physical
Power: 35
Accuracy: 90
Vital Throw
Lv. 28
Category: physical
Power: 70
Accuracy: —
X-Scissor
Lv. 32
Category: physical
Power: 80
Accuracy: 100
Strength
Lv. 36
Category: physical
Power: 80
Accuracy: 100
Swords Dance
Lv. 40
Category: status
Power: —
Accuracy: —
Submission
Lv. 44
Category: physical
Power: 80
Accuracy: 80
Guillotine
Lv. 48
Category: physical
Power: —
Accuracy: 30
Superpower
Lv. 52
Category: physical
Power: 120
Accuracy: 100