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Chinchou

Pokémon type 11 Pokémon type 13
12.0 kg • 0.5 m • Angler Pokémon • Generation II HP: 75 • Atk: 38 • Def: 38 • Sp.Atk: 56 • Sp.Def: 56 • Speed: 67
Abilities:
Evolutions:
Front default sprite Back default sprite

When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

Pokémon type 1
1x
Pokémon type 2
1x
Pokémon type 3
½x
Pokémon type 4
1x
Pokémon type 5
2x
Pokémon type 6
1x
Pokémon type 7
1x
Pokémon type 8
1x
Pokémon type 9
¼x
Pokémon type 10
½x
Pokémon type 11
½x
Pokémon type 12
2x
Pokémon type 13
1x
Pokémon type 14
1x
Pokémon type 15
½x
Pokémon type 16
1x
Pokémon type 17
1x
Pokémon type 18
1x
Toggle table
(horizontally scrollable on small screens)
Pokémon type 1 Pokémon type 2 Pokémon type 3 Pokémon type 4 Pokémon type 5 Pokémon type 6 Pokémon type 7 Pokémon type 8 Pokémon type 9 Pokémon type 10 Pokémon type 11 Pokémon type 12 Pokémon type 13 Pokémon type 14 Pokémon type 15 Pokémon type 16 Pokémon type 17 Pokémon type 18
1x 1x ½x 1x 2x 1x 1x 1x ¼x ½x ½x 2x 1x 1x ½x 1x 1x 1x

Chinchou – Moves

II III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Supersonic
NORMAL
STATUS
55
1 Water Gun
WATER
SPECIAL
40 100
4 Electro Ball
ELECTRIC
SPECIAL
100
8 Thunder Wave
ELECTRIC
STATUS
90
12 Bubble Beam
WATER
SPECIAL
65 100
16 Confuse Ray
GHOST
STATUS
100
20 Spark
ELECTRIC
PHYSICAL
65 100
24 Charge
ELECTRIC
STATUS
28 Discharge
ELECTRIC
SPECIAL
80 100
32 Aqua Ring
WATER
STATUS
36 Flail
NORMAL
PHYSICAL
100
40 Take Down
NORMAL
PHYSICAL
90 85
44 Hydro Pump
WATER
SPECIAL
110 80

Supersonic Lv. 1
STATUS
NORMAL
PWR: — • ACC: 55
Water Gun Lv. 1
SPECIAL
WATER
PWR: 40 • ACC: 100
Electro Ball Lv. 4
SPECIAL
ELECTRIC
PWR: — • ACC: 100
Thunder Wave Lv. 8
STATUS
ELECTRIC
PWR: — • ACC: 90
Bubble Beam Lv. 12
SPECIAL
WATER
PWR: 65 • ACC: 100
Confuse Ray Lv. 16
STATUS
GHOST
PWR: — • ACC: 100
Spark Lv. 20
PHYSICAL
ELECTRIC
PWR: 65 • ACC: 100
Charge Lv. 24
STATUS
ELECTRIC
PWR: — • ACC: —
Discharge Lv. 28
SPECIAL
ELECTRIC
PWR: 80 • ACC: 100
Aqua Ring Lv. 32
STATUS
WATER
PWR: — • ACC: —
Flail Lv. 36
PHYSICAL
NORMAL
PWR: — • ACC: 100
Take Down Lv. 40
PHYSICAL
NORMAL
PWR: 90 • ACC: 85
Hydro Pump Lv. 44
SPECIAL
WATER
PWR: 110 • ACC: 80