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Hitmonchan

Pokémon type 2
50.2 kg • 1.4 m • Punching Pokémon • Generation I HP: 50 • Atk: 105 • Def: 79 • Sp.Atk: 35 • Sp.Def: 110 • Speed: 76
Abilities:
Evolutions:
Front default sprite Back default sprite

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

Pokémon type 1
1x
Pokémon type 2
1x
Pokémon type 3
2x
Pokémon type 4
1x
Pokémon type 5
1x
Pokémon type 6
½x
Pokémon type 7
½x
Pokémon type 8
1x
Pokémon type 9
1x
Pokémon type 10
1x
Pokémon type 11
1x
Pokémon type 12
1x
Pokémon type 13
1x
Pokémon type 14
2x
Pokémon type 15
1x
Pokémon type 16
1x
Pokémon type 17
½x
Pokémon type 18
2x
Toggle table
(horizontally scrollable on small screens)
Pokémon type 1 Pokémon type 2 Pokémon type 3 Pokémon type 4 Pokémon type 5 Pokémon type 6 Pokémon type 7 Pokémon type 8 Pokémon type 9 Pokémon type 10 Pokémon type 11 Pokémon type 12 Pokémon type 13 Pokémon type 14 Pokémon type 15 Pokémon type 16 Pokémon type 17 Pokémon type 18
1x 1x 2x 1x 1x ½x ½x 1x 1x 1x 1x 1x 1x 2x 1x 1x ½x 2x

Hitmonchan – Moves

I II III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
Evo. Drain Punch
FIGHTING
PHYSICAL
75 100
1 Fake Out
NORMAL
PHYSICAL
40 100
1 Feint
NORMAL
PHYSICAL
30 100
1 Focus Energy
NORMAL
STATUS
1 Helping Hand
NORMAL
STATUS
1 Tackle
NORMAL
PHYSICAL
40 100
4 Mach Punch
FIGHTING
PHYSICAL
40 100
8 Vacuum Wave
FIGHTING
SPECIAL
40 100
12 Detect
FIGHTING
STATUS
16 Bullet Punch
STEEL
PHYSICAL
40 100
21 Quick Guard
FIGHTING
STATUS
24 Fire Punch
FIRE
PHYSICAL
75 100
24 Ice Punch
ICE
PHYSICAL
75 100
24 Thunder Punch
ELECTRIC
PHYSICAL
75 100
28 Agility
PSYCHIC
STATUS
32 Mega Punch
NORMAL
PHYSICAL
80 85
36 Close Combat
FIGHTING
PHYSICAL
120 100
40 Counter
FIGHTING
PHYSICAL
100
44 Focus Punch
FIGHTING
PHYSICAL
150 100

Drain Punch Lv. Evo.
PHYSICAL
FIGHTING
PWR: 75 • ACC: 100
Fake Out Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Feint Lv. 1
PHYSICAL
NORMAL
PWR: 30 • ACC: 100
Focus Energy Lv. 1
STATUS
NORMAL
PWR: — • ACC: —
Helping Hand Lv. 1
STATUS
NORMAL
PWR: — • ACC: —
Tackle Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Mach Punch Lv. 4
PHYSICAL
FIGHTING
PWR: 40 • ACC: 100
Vacuum Wave Lv. 8
SPECIAL
FIGHTING
PWR: 40 • ACC: 100
Detect Lv. 12
STATUS
FIGHTING
PWR: — • ACC: —
Bullet Punch Lv. 16
PHYSICAL
STEEL
PWR: 40 • ACC: 100
Quick Guard Lv. 21
STATUS
FIGHTING
PWR: — • ACC: —
Fire Punch Lv. 24
PHYSICAL
FIRE
PWR: 75 • ACC: 100
Ice Punch Lv. 24
PHYSICAL
ICE
PWR: 75 • ACC: 100
Thunder Punch Lv. 24
PHYSICAL
ELECTRIC
PWR: 75 • ACC: 100
Agility Lv. 28
STATUS
PSYCHIC
PWR: — • ACC: —
Mega Punch Lv. 32
PHYSICAL
NORMAL
PWR: 80 • ACC: 85
Close Combat Lv. 36
PHYSICAL
FIGHTING
PWR: 120 • ACC: 100
Counter Lv. 40
PHYSICAL
FIGHTING
PWR: — • ACC: 100
Focus Punch Lv. 44
PHYSICAL
FIGHTING
PWR: 150 • ACC: 100